


Ships are maneuvered by right-clicking on a destination. Most of these scenarios take well over an hour to complete, so by the time you're finished with them you'll be thoroughly prepared for the free play campaign (the game's only other mode of play).Ease of use is further enhanced by the superb interface.

These scenarios practically form a game unto themselves. Starting at the lowly rank of ship's boy, you soon trade goods, set up convoys with around a half-dozen different types of vessel from sloops to galleons, build businesses in towns, construct settlements of your own, stage sea battles, and even track Blackbeard for the governor of Havana. Unlike the first Port Royale, which dumped you into the deep end without even a tutorial, eight starter scenarios here cover every aspect of building a shipping career amid the feuding English, French, Spanish, and Dutch Caribbean colonies in the 16th and 17th centuries.

Buccaneers, tropical locales, and piracy on the high seas are fully realized in Port Royale 2, and the intricate real-time design is geared to win over even those who aren't fans of economic simulations.Accessibility is the biggest reason for this broad-based appeal. Ascaron Entertainment's Port Royale 2 might focus more on shipping cartels than on sea battles and swordplay, but its brilliantly realized gameplay is more than just number crunching. Port Royale 2 takes you back to the beginning of the 17th century, when the great colonial powers were competing for control of the Caribbean and when towns could rapidly expand (and collapse again) over a short period of time.Port Royale 2 might focus more on building shipping cartels than sea battles and swordplay, but its brilliantly realized design is more than just number crunching.All the attention being paid toward the imminent release of the remake of Sid Meier's classic Pirates! is doing a disservice to another game set on the rolling waters of the Caribbean.
